Rants & Epiphanies
•••
“Wisdom that will bless I, who live in the spiral joy born at the utter end of a black prayer.” • — Keiji Haino
“The subject of human creativity is not an ethnic-centric, but a composite subject.” • — Anthony Braxton
“… It is not my mode of thought that has caused my misfortunes, but the mode of thought of others.” • — The Marquis de Sade

Sunday, May 11, 2014

Maya - Creating Pixar Animation Controls Tutorial || Harry Houghton







Maya - Creating Pixar Animation Controls Tutorial from Harry Houghton on Vimeo.

In this video I'll discuss how to create a rig where the animation controls appear to be the skinned mesh. It's a very novel way of animating which allows animator to work clutter-free but probably needs a picker GUI to be most effective.

I first saw this setup in action during a Pixar presentation at an NVidia Conference: https://vimeo.com/90687696.
I can't claim to have come up with this implementation in Maya, I learned it from Raveen Rajadorai (https://vimeo.com/admiralra) on CGTalk: http://forums.cgsociety.org/showthread.php?f=88&t=1169504









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Lisboa, Portugal
Learning to better myself.