maya character deformation test from Stefan Ehrenhaus on Vimeo.
Hi,
this is a quick breakdown video of one of my rigs.
Shows a quick little test animation I did to stresstest deformation on some more or less extreme poses.
The main focus here lies on good reusable deformation. Skincluster models can be reused completely among equal topologies. And still be used as a nice starting point for different topologies.