Rants & Epiphanies
“Wisdom that will bless I, who live in the spiral joy born at the utter end of a black prayer.” • — Keiji Haino
“The subject of human creativity is not an ethnic-centric, but a composite subject.” • — Anthony Braxton
“… It is not my mode of thought that has caused my misfortunes, but the mode of thought of others.” • — The Marquis de Sade

Friday, November 11, 2016

L-Systems (The Nature of Code) || Daniel Shiffman

8.5 L-Systems (The Nature of Code) from shiffman on Vimeo.

This video covers the basics of L-System algorithms and how they can be applied to "turtle graphics" drawing in Processing.

M06 | Next Steps | Procedural Modeling | Flora 2 from Go Procedural on Vimeo.

We will be building vines without the use of L-Systems. Instead we will learn about the attributes that are part of L-Systems and the Polywire. Using techniques already learned in Module 1 we will twist and carve up a pipe to make twisting vines. By adding attributes needed for the Polywire SOP we will be able to create vines with great uvs that make texturing easy. Then we will learn how to control the scattering of points on the vine that will be anchor points for leaves. Using more VOPSOPs attributes will be added to the points that control leaf size and direction.

H14 Modelling L-Systems from Glen DEBELLO on Vimeo.

Example by Druidl

L-System Snowflake from Druidl on Vimeo.

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