Rants & Epiphanies
•••
“Wisdom that will bless I, who live in the spiral joy born at the utter end of a black prayer.” — Keiji Haino
“The subject of human creativity is not an ethnic-centric, but a composite subject.” — Anthony Braxton
“… It is not my mode of thought that has caused my misfortunes, but the mode of thought of others.” — The Marquis de Sade

Showing posts with label Math. Show all posts
Showing posts with label Math. Show all posts

Friday, August 9, 2024

Muhammad al-Kashnawi



2007-2008

Civilisation DID not start in the West.


That was the statement that brought the wrath of the racists from the Portuguese middle class to join the foray initiated by the bichas that have been stalking me since last century, telling lies that I work at night clubs among other obscenities. 
The first stalking fucker I tested was a middle-aged one who feigned selling me a life insurance in Portugália, in Cascais, around 1997-1998. He failed the test when I answered negatively about my mother's French-derived middle name.

The second statement was made on this blog and in various forums in which the fuckers stalk me over, that I am an African, NOT a Nigger/Preto, to which the stupids have been equated to the binary "black (nigger)/white", as a racist health worker alluded to in the Santa Maria hospital.

You cannot understand me. We do not share values.

😂😂😂
Why would people I never fucked care about my sex drive, my penis or my sexual orientation?
They either fuck your ass or you are a sycophant to believe them!











Wednesday, October 4, 2023

'Cause Imperialism!

Wednesday, October 2, 2019

Creativity, NOT Knowledge! || Carl Sagan On Eratosthenes







Friday, April 6, 2018

Transform and Matrices in Houdini || Ronald Ruiz





Transform and Matrices in Houdini from Ronald Ruiz on Vimeo.





Ronald Ruiz

Me trying to explain things in a foreign language language. So sorry for that :). Here is the file : https://drive.google.com/open?id=1TfMdPGqhjhBojs5SNF46uiTaVkOFbLaL . And the links that I recommended, Matrix stuff: http://geocities.com/evilsnack/matrix.htm Youtube Video: https://www.youtube.com/watch?v=VroUhNT9dXo&t=1186s

Wednesday, November 15, 2017

Hints of Trigonometry on a 3,700-Year-Old Babylonian Tablet







Hints of Trigonometry on a 3,700-Year-Old Babylonian Tablet by Kenneth Chang for the NYTimes (AUG. 29, 2017)


Suppose that a ramp leading to the top of a ziggurat wall is 56 cubits long, and the vertical height of the ziggurat is 45 cubits. What is the distance x from the outside base of the ramp to the point directly below the top? (Ziggurats were terraced pyramids built in the ancient Middle East; a cubit is a length of measure equal to about 18 inches or 44 centimeters.)

Could the Babylonians who lived in what is now Iraq more than 3,700 years ago solve a word problem like this?

Two Australian mathematicians assert that an ancient clay tablet was a tool for working out trigonometry problems, possibly adding to the many techniques that Babylonian mathematicians had mastered.

“It’s a trigonometric table, which is 3,000 years ahead of its time,” said Daniel F. Mansfield of the University of New South Wales. Dr. Mansfield and his colleague Norman J. Wildberger reported their findings last week in the journal Historia Mathematica.


…

The other three columns are much more intriguing. In the 1940s, Otto E. Neugebauer and Abraham J. Sachs, mathematics historians, pointed out that the other three columns were essentially Pythagorean triples — sets of integers, or whole numbers, that satisfy the equation a2 + b2 = c2.

This equation also represents a fundamental property of right triangles — that the square of the longest side, or hypotenuse, is the sum of the squares of the other two shorter sides.

That by itself was remarkable given that the Greek mathematician Pythagoras, for whom the triples were named, would not be born for another thousand years.

Why the Babylonians compiled the triples and wrote them down has remained a matter of debate. One interpretation was that it helped teachers generate and check problems for students.


…






Sunday, October 29, 2017

Maya Applied Math - Placing Pole Vectors || Greg Hendrix





Maya Applied Math - Placing Pole Vectors from Greg Hendrix on Vimeo.




Greg Hendrix:


In this video I show you how to use Python and vector math to place your pole vector controls. We go over how to use vector addition/subtraction and how to use the dot product to project one vector onto another.

Here are the 2 videos I mention in the tutorial:
3D Math for Artists
youtube.com/watch?v=CTg6Q_WrJ-s

Cult of Rig - Season 00 Day 005 Stream - Vectors
youtube.com/watch?v=1qSEKo_nWTQ





Friday, November 13, 2015

Math In Maya || Jorn-Harald Paulsen







Maya: Creating a Sine-function with nodes from Jorn-Harald Paulsen on Vimeo.

Tutorial on how to create a sine-function with nodes in Maya.

More information: http://www.riganimator.com/sine-with-nodes-in-maya


Examples


Procedural Sine Rig from Jorn-Harald Paulsen on Vimeo.

http://www.riganimator.com/procedural-sine/







Thursday, October 29, 2015

Deconstructing Sound || Mike The Monkey @ HalfRez 2015





Mike The Monkey HalfRez 2015: Deconstructing Sound from Greyscalegorilla on Vimeo.

Mike Senften joined us at HalfRez this year to blow everybody's mind once again. Animators, musicians, engineers, doctors, stock traders and countless other professions rely on waveforms to describe the behavior of data over time. In this presentation Mike shares a visual approach to understanding the construction and deconstruction of waveforms. It's a short and sweet introduction to basic trigonometry as well as Fourier Synthesis and Fourier Analysis (which were first developed over 200 years ago by French mathematician Joseph Fourier. It requires little to no prior experience in mathematics, but a passion for nerdery and a glass of bourbon are always helpful.


http://greyscalegorilla.com/blog/tutorials/mike-the-monkey-halfrez-2015-deconstructing-sound













Monday, June 9, 2014

Math, Motion Graphics Tutorial - Modo || Sergio Mucino






Tutorial: Procedural Setups: Particle scaling in Modo from Sergio Mucino on Vimeo.

In this video I replicate in Modo a setup that I had created for 3ds max to scale particles based on an object and the particle's distance to this object.
The original video can be viewed here...

https://vimeo.com/52519793







Monday, April 7, 2014

Pythagorus Proof




Pythagorus Proof from Andy Nicholas on Vimeo.

Simple proof of Pythagorus Theorem.

Part of the trigonometry tutorials found on my site.

Pythagorus Theorem:
http://www.andynicholas.com/?page_id=1451

Learning Resources:
http://www.andynicholas.com/?page_id=1373








Wednesday, January 22, 2014

Math Tutorial - Mirror Across A Plane






Mirror across a plane - Tutorial from Armin Halac on Vimeo.

This technique is more of a demonstration of some math tricks that could be more useful in many other cases. To find out how to do this the easy way visit: www.robotsquids.blogspot.com






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Learning to better myself.