Particles: From the Emitter Up from Go Procedural on Vimeo.
No shelf tools allowed in this webinar! We will showcase a couple common effects being built from scratch. On the way, you will learn how to make repeating particle FX for games and use volumes to render out the cosmic radial explosion effect done in so many films. We will explore parameters that do not often get used and how to setup particles in Surface Operators before the first birthing even starts.
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